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Thead Left Old 06-25-2008, 10:11 PM   #24 (permalink) Thead Left
Nilya
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Originally Posted by osayidan View Post
It drives me insane trying to imagine how they can screw up so badly, while the game should already be relatively bug free since it's had many years of trial in Korea and other versions. Are they doing this on purpose to make it look like they're the ones developing and releasing the content? That would be the only logical reason to have so many bugs yet even that is ridiculous.

Can't they just apply the content patches as needed and not touch the part in the config that's commented with "do not edit bellow this point"? I find it pathetic.
I don't know if this has been addressed yet, but the reason so many bugs crop up in localizations of games is because the ENTIRE GAME CODE has to be localized. Not just text that appears in the game: everything. And anyone who's even attempted programming can tell you that changes of that magnitude cause bugs, period. I'm not defending Nexon, as I really don't care one way or the other for the company, but people do need to realize that taking a foreign game and localizing it is a much larger, much more difficult process than commonly believed.
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