Quote:
Originally Posted by Blackmaged
I noticed that too, but as a melee character.
It's extremely weird, I can't even ice counter correctly without some issue with my character doing weird stuff D:
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Fortunately, all that's [consistently] happened to the magic counter strategy for me is that the timing has become a lot pickier. As long as you wait about a half second (i.e. for the counter skill bubble to completely disappear) to start charging your bolt, it works without a hitch. Usually.
Otherwise the bolt waits in your queue dump for you to click on the ground somewhere, which of course often means that pain is coming in the next 1.7 seconds. So long, instant turnaround on counter loops. *sniffle*