G1 has all the aspects of a well written story put into the format of a video game.
It was, indeed, EPIC. And of course. Glas may have been one of the better endbosses I have fought throughout the many many video games I have played. Though the gargs got annoying, and the goddess scrolls made it uber cheap.
G2 never did match up with G1. Honestly, it felt more like a side quest that occured in between G1 and G3. Nevertheless, Price is an AWESOME character, and Esras's secret plan building up to matching with the fomor's plans in G3... was really necessary. Also, the end boss, the golem, was pretty cool too. Not as cool as I would've hoped. But cool.
G3, as if Price wasn't cool enough as he already was, he goes off and slaughters an army of goblins and then saves you from death by Cichol. How awesome is he? The stroyline comes to a dramatic, yet satisfying conclusion. If the dragon wasn't overused in future generations, this boss would've been cooler. The only real downside was Baol Infiltration's favoritism for archers, as many of us mages got screwed over big time.
I won't spoil the story for G8 and G9, but honestly? LAME.
It didn't match up with G1~G3. It had a plot, it had an awesome awesome end boss, it had the drama, it had improved cutscenes, but it just didn't have that feeling.
And those of you who heard there was a mini story for G7? Its not really a story but a series of quests that has you investigating some ruins.
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