Gain guide for skills
I started on the Combat Mastery page, listing all of the efforts needed to raise skills. It was so I didn't have to go through the same thing I went with Combat Mastery D again:
"HEY, DOES ANYONE KNOW WHAT THE LAST UNKNOWN THING FOR COMBAT MASTERY IS?"
Yeah, I found out... when a Goblin smacked me in the face for 53 damage. <_<;
Anyway, we should go about listing requirements for leveling skills (combat, spell casting, ranger stuff), since some of them remain 'unknown,' and without any solid leads of what they could be, you could be stuck on it for a while.
Example, to get perfect training on Combat Mastery F, you have to die. At least one time.
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