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#1 (permalink) |
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Moderator
![]() Join Date: May 2008
Posts: 1,982
Gold: 22,390
Server: Ruairi
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So it's technically a guide...but it's also a video .-. Since the guide is entirely in the video...I think multimedia wins out...@_@ Anyway, this is a video we put together to provide anyone with the thunder skill an alternate means of getting rich and pursuing happiness and all manner of things like that. If you don't actually care about the guide then just skip to the third leg which is where most of the amusement is. |
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#6 (permalink) |
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Moderator
![]() Join Date: May 2008
Posts: 1,982
Gold: 22,390
Server: Ruairi
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She's been doing rafting runs from rE thunder on, you don't really have to rank it very high to pull it off.
One of the guaranteed rewards is 5 mp50 potions if you want to prolong your supply. Another is 10 mana herbs which translates to 1k mp if you know a decent potion maker. |
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#7 (permalink) |
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Wiki Squad
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Sensei! I have a question *raises hand*
1) What was your Thunder rank at the creation of this video? it seemed to load quite quickly 2) How come there's so many hobgoblins? I know you're on Ruairi Server, and I'm on Tarlach, but there's not many monsters on the bank as there is.... 3) Warriors aren't too much trouble with Windmill 8D besides, you can charge Thunder right after WM 4) The Exorcists and Rangers tend to attack rather than cast Magic Shields in the Third Leg.... 5) Would you recommend Wand with -mana use or -charging time? Btw, it's a really nice guide, hope you make more in the future~
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IGN: Joyjason, the one who met a succubus in real life Goals: Range r1 [rA] Defence Master [r8] Combat Master [954.50/1235] There are perverts who hide their fetishes, and there are others who announce it to the world. |
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#8 (permalink) |
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Moderator
![]() Join Date: May 2008
Posts: 1,982
Gold: 22,390
Server: Ruairi
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1. I don't honestly know, but she hasn't hit rank 6 yet so the load time is 4.5s
2. If you do a run then the spawn increases. On ruairi trying to run it on a channel other than 1 or 7 means you have to do a warm up run first. For non-thunder users that can be a godsend, trust me @_@ 3. Windmilling warriors takes up precious thunder charging time. She also has rF or rNovice in all skills except for magic and critical hit. 4. Whether they cast or shield is set from the beginning. Rangers without bows always shield, rangers with bows always attack. Exorcists are trickier but once you do a few runs you'll have it pretty much memorized. Either way it's better to just stay out of their range. 5. You can get 1k mana worth of herbs from a single leg so mana isn't a huge issue. I think she uses about 250-400 in mana pots per run. Less charging time would be nice but even at 5 seconds you can hit max rewards on the first and third legs without much trouble. I'd go with less mana use because it's the more useful of the two, given there's a tangible benefit. We're working on a team-based ballooning guide~ |
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