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View Poll Results: Gamebreaking?
Yes. 42 75.00%
No. 8 14.29%
Other (Please explain.) 6 10.71%
Voters: 56. You may not vote on this poll

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Old 12-12-2009, 08:48 AM   #1 (permalink)
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Default Smooth Criminal: GodShot in Action


I did a little digging around, found some stuff out (nothing you couldn't find yourself if you looked) and figured I'd share it in hopes of having an informed community.

Also I've been mistakenly attributing some things to packet editing that are not. Since I've played a relatively large role in unwittingly spreading misinformation it follows that I should try to undo that.

GodShot is a .dll edit that allows the user to fire an arrow without going through the aiming process. The arrow automatically flies at the maximum hitrate. This means that if the target is running the accuracy will still be 80% but there's no aim time whatsoever after loading the skill. This means it is faster than the only documented SoG cases though it cannot hit from out of range.

Packet editing requires you to land a hit then do a little prep work with the resulting packet. While dangerous in duels it's too troublesome to use it in multi-target situations.

While packet editing is now public GodShot is not as of yet. It is said to have been conceived by Iesuok for his own personal use and Martyr's use. It likely leaked to Kiwi due to blood relations with some members and also to Kryptonite, Edgepunisher and Ignite over the course of a month. It is likely that the spreading will continue to accelerate.

This does not mean that packet editing is not a serious issue, though it is not as much of a pvp related problem. It seems to mostly be used to bypass skill training reqs such as mass enchant fishing, mass fishing of anything to rank the skill and fooling the server into thinking you have completed a skill requirement repeatedly such as with windmill kills. The more volatile things have not yet been released to the public.

One charge fireball (not chaincasting) is also a .dll edit. With the pheonix fire wand and a common range modification found in the Tiara modpack it allows fireballs to be launched as far as a players range of vision every ~2.5 seconds for only 25 mp. The applications in mass pvp as well as dungeons or field training are devastating. Imagine someone sitting at Pera Mana Tunnel and blasting hogs with fireball for a warhammer drop or someone soloing Peaca using that and Godshot. This edit has been released to the public.

Hopefully this fills people who do not attend gvg in on the havoc such things are causing and brings every up to speed on what Mabinogi is dealing with today. You have permission to repost this anywhere you like without consulting us as it's meant for the public eye.
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Old 12-12-2009, 09:03 AM   #2 (permalink)
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Well that seems pretty dumb. GvG is basically what it used to be archers dominating everything again. So this is what PE looks like? Phooey so many people who enjoy ruining a good game D:

Also this might be a noob question but at 1:26 did you assault that elf and ping? I thought elves didn't have any pd for melee
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Old 12-12-2009, 09:08 AM   #3 (permalink)
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Isn't Phoenix Wand -40% makes Fireball from 5 second to 3 seconds?

Actually, it is a packet edit. Unlike monsters, all players are view as the same, which you can use the same packet, and SoG everyone. There is an actual dll edit somewhere where the player can do it to all monsters easily through.

However, the average player can continue playing the game without feeling the effects of such modifications. The modification are definitely powerful, but by no means game breaking. The game still functions just fine if you go on to do your own things outside of GvG. You can still go on to do your combat inside dungeons with your friends, life skilling, and etc. without ever needing to be bothered by it.

Something game-breaking is something like disconnecting a person and/or entire server at will.

Elves have Shields for melee PD. Archers always dominate GvG anyways. Not like it made any changes.
The use of Fireball in pvp is lulz.
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Old 12-12-2009, 09:27 AM   #4 (permalink)
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I usually get about 1.5k points in gvg, but since I have to charge through magnums now and deal with people who don't aim it's tough to get past 600. In addition the person who scored highest in our guild (ranked 2nd overall in that war) did so as a pure melee -before- assault even came out. Archers have it easier in guild war for sure but they definitely don't dominate anymore, at least not the legit ones.

The person I was assaulting was a human (Foolish iirc), and they had a bow out so the ping did come from their armor.

ED, it's not a packet edit. Not going to go further into that one, but if you really must know just ask them.

The modifications have broken an entire function of the game, pvp. In addition the damage to the dungeon system and so on has all manner of repurcussions. Even lesser-known people are popping up with the fireball edit. Just yesterday someone tried to use it in a Shining Karu run I was helping out in, though we convinced them not to. Things like getting items from difficult dungeons will now be significantly easier thanks to being able to FB the crap out of them. Right now it's just starting but as it spreads things will get much worse.

The use of fireball in pvp isn't a laughing matter anymore, and I don't know if you go on Mari or not but melee had carved a foothold in gvg here in Ruairi.
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Old 12-12-2009, 09:28 AM   #5 (permalink)
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Well if you consider game-breaking to be literally breaking the game, then no. If you think game-breaking means circumventing all the in-game mechanics and game design so that everything is easier for you, then yeah, it's game-breaking.
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Old 12-12-2009, 10:46 AM   #6 (permalink)
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Quote:
Originally Posted by Axx View Post
Well if you consider game-breaking to be literally breaking the game, then no. If you think game-breaking means circumventing all the in-game mechanics and game design so that everything is easier for you, then yeah, it's game-breaking.
The second part can practically be applied to all modifications of any sort. I never heard of anyone purposely doing any modifications/PE to make it harder for them.
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Old 12-13-2009, 09:33 PM   #7 (permalink)
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Quote:
Originally Posted by EndlessDreams View Post
The second part can practically be applied to all modifications of any sort. I never heard of anyone purposely doing any modifications/PE to make it harder for them.
No, most mods don't circumvent core game mechanics. Font/Map/Interface mods do nothing to game mechanics. Instant aim circumvents a game mechanic. 1 charge fireballs circumvent a game mechanic.


Game design I'll take out from my statement, because you're right about that (it's much more inclusive than game mechanics).

Anyways, it's only when these things really come together that you end up with it being gamebreaking (like range edits on wands [no one seems to care about that] being paired with ~2.5 second fireballs).

And anyways anyways...it doesn't really matter. :|
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Old 12-13-2009, 09:44 PM   #8 (permalink)
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In Tarlach, people are starting to abuse this to camp in Elf VS Giant PVP :x
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Old 12-14-2009, 03:38 AM   #9 (permalink)
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Oh Dear~

Seeing as how I dont GvG, I dont consider it gamebreaking..
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Old 12-14-2009, 04:03 AM   #10 (permalink)
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Ok here's my question why is it when i decided to talk about PE or Mod's or anything related to that i get a Gun pointed at me on this fourm and here we now have more and more people tealking about it.

I started the fact that mod's PE and all that have been wrong and that if people are gonna contuie to disscuss mod's PE and such you might want to say sorry to me for all the bull i was given.
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