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Thead Left Old 06-05-2008, 09:34 PM   #1 (permalink) Thead Left
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Default G8S5 New giant skills!

Kitae might enlighten more about these skills
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Thead Left Old 06-05-2008, 09:53 PM   #2 (permalink) Thead Left
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Looks like some tanker stuff to me :3. But I hope someone comes in and gives us some info on this skill o.o?
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Thead Left Old 06-05-2008, 10:06 PM   #3 (permalink) Thead Left
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I shall enlighten you all with an ORGASM of information.
Its not season 5, they call it "extra generation". We get the feeling that G9 is going to be delayed, or it won't ever come at all.

Extra generation patched the following:
New enchants
Giant Shields
Taunt Skill
Wind Breaker Skill
Final Shot

The new enchants are elemental based. This makes people who specialize in one type of element much more powerful now.

Giant can have shields now?! GOOD LORD! Now they are superior in both raw power and defense. Good game.

Taunt skill allows you to attract nearby enemies all at once. The better the skill rank, the more range and enemies you can aggro at once.

Taunt skill can be combined with Giant only skill WIND BREAKER, which can only be activated when you have a shield equipped. It creates a field of wind. You cannot move, you canno attack, but you also cannot be knocked over. You gain MASSIVE defense. Its a tanking skill for parties, and combined with Taunt, works great with in a big room. The better the skill rank, the longer it lasts, and the more defense it gives.

Final Shot is an elf only skill that acts much like Final Hit. Unlike Arrow Revolver, you have an unlimited number of shots you can fire off during the activation time without reloading. Aim still takes place. You are not immune to physical attacks (unlike final hit you are immune to everything except knockback moves), but you are immune to ranged attacks. Unlike Final Hit where you MUST teleport to the enemy's location and attack, Final Shot allows you to choose when to teleport, and where with SHIFT + CLICK. This makes a really cheap attack against melee users, since you can teleport out of the way whenever they get close enough. The cooldown timer still makes the skill not as potent as Arrow Revolver, but its still damn cheap.

Yup. Thats about it. It just made Giants and Elves a whole lot cheaper, because devCAT decided that humans were too popular.
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Thead Left Old 06-05-2008, 10:09 PM   #4 (permalink) Thead Left
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Looks like they're trying to dumb it down to another "Tanking Game" which makes me sad since i like the fact that instead of piling on godly gears to take 1s from everything attempted tanking is met with swift death...
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Thead Left Old 06-05-2008, 10:16 PM   #5 (permalink) Thead Left
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I'm thinking the Wind Breaker skill would be extremely useful in large dungeon runs. Though you probably wouldn't last very long in peaca, you'd probably give the mages enough time to charge up a thunder strike or two.

As cheap as final shot is, I'm not going to think about it too much because of its ridiculously long cool down timer. As far as I'm concerned, Giants + Shield has just thrown off the balance of the game completely.

Giants never had shields. And even without it, they were pretty powerful.
Did I mention that starting Season 4, shields automatically blocked enemy attacks?
Now they can get that Shield + bonus. They can block magic and arrows. Its over. Its all over.
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Thead Left Old 06-05-2008, 10:17 PM   #6 (permalink) Thead Left
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Quote:
Originally Posted by Badger View Post
Looks like they're trying to dumb it down to another "Tanking Game" which makes me sad since i like the fact that instead of piling on godly gears to take 1s from everything attempted tanking is met with swift death...
luckily we wont be at G8S5 anytime soon~ go humans go
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Thead Left Old 06-06-2008, 05:33 PM   #7 (permalink) Thead Left
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now the cat has another question.
The cat doesn't see how final shot is that good with need to still aim
besides the teleporting
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Thead Left Old 06-06-2008, 07:39 PM   #8 (permalink) Thead Left
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Well Bob...Kitaek explained some parts of the skill. You shoot...choose if you want to teleport...aim and shoot again. With a long stun rate, and quick hands if you miss...you can teleport far enough to keep spamming the skill. Very annoying because I can see this happening. Also, immune to ranged attacks so only physical and maybe magic can hit them. I'm hoping the downside of this skill will be a VERY....VERY very long cooldown time. Maybe once a month please?
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Thead Left Old 06-07-2008, 07:22 AM   #9 (permalink) Thead Left
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to be honest i doubt this will make giant and elves more popular
like final shot is nice like teleporting is great but the cooldown time and
the fact the you still have to reaim after each teleport kinda seems like a con
for giants windbeaker is nice but you still can die and using taunt in a
extremely diffcult dungeon can mean death also

*this post was to make human characters feel better after being left out in this patch*
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Thead Left Old 06-07-2008, 07:27 AM   #10 (permalink) Thead Left
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LOL
once g8 comes here arena and team battles will be much harder due to the giant being attacker tankers and elfs final shot

Elemental enchants are like meh fireball ice spear and thunder already are good
its like a luxury making those mages even more powerful a least it wont wreck balance
Like the gaints gettin sheilds
And kita so in g4 when we use a sheild we get attack we block even without defense on?
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